Venus Guild Game Features. Part 1: The Map

I’m still working on v0.07, the “Feature Update” of my game Venus Guild (venusguild.com). I’ve already told you that this update is very work-intense. Maybe it’s the right moment to tell you more about those features.

But not in only one post, that would be too much of a text wall 🙂

I will write a series of posts about the game features i’m working on. Maybe i can re-use some of the texts later again for documentation and tutorials.

I want Venus Guild to become a really cool Point & Click Adventure that stands out from all those erotic games out there. After playing with some of them it’s obvious that Venus Guild will follow a different path.

One thing that will give you a clue about the scale of the ingame world is…

…the Map!

The main character Luisa will not stay at home all the time. She needs to travel around to other locations. I think it will be neat to open the map and click on a destination. And it will be exciting to see new locations pop up over time when the player makes progress.

I have some screenshots for you! No spoilers, don’t worry 😉

This is the first version of the map:

Map of the city San Ricardo Valley in Venus Guild v0.0.7

I’ve created the landmass with the free map generator “Azgaar’s Fantasy Map Generator” and painted roads, forests, the city and other things on it.

It isn’t the most beautiful map yet, but imagine that the buttons to the playable locations are still not there. Those buttons will show small renders of the actual 3D Location, such like this:

Now you’re wondering where Fountain Lane is located on the map, right? 😀

Back to the topic, i already have plans for a new, more beautiful, map. Just discovered “Mapgen4” and it seems to be a very cool tool. We’ll see later, redesigning the map isn’t very important atm…

My top priority is to make the map work in a cool way. It’s tricky but everything is possible.

That’s all for now, thanks for reading!

What do you say? Do you like my map? Are you excited? Leave a comment below and/or contact me on twitter.

Stay tuned!

Venus Guild 0.0.6

Guys, i’ve been sick last week… but no excuses! I’ve integrated a basic map functionality and decided to go on to the next milestone and develop VG 0.0.7, the pre-alpha ‘Feature’ Update.

This is probably the most important milestone on the way to the first public pre-alpha build.

With 0.0.7 i will basically have the demo ready, with all features i’ve planned for the game and a storyline that introduces the main character and that will serve as a tutorial.

This update requires much work, i need to dive really deep into my code and figure out many things that could be put into cold storage earlier.

I hope i could seed a bit of interest in Venus Guild in you so far. Stay tuned and thanks for your support!

Venus Guild Game

I’ve promised to reveal the title and website of my game, once i’ve reached milestone 0.0.5…

Here we go!

Venus Guild Game Logo

Venus Guild is a 2D Point & Click Adventure for Adults. It contains classical P&C mechanics as well as visual novel elements. Everything’s visualized with original 3D Characters, Models and Graphics.

Please check out venusguild.com immediately for latest news.

Also note, that i dedicate all my free time to this project and everything else is still on hold. I even changed my main twitter address to @VenusGuild.